Run the trench and take out the target!

  • You only have one shot, and you can only use this at the end of the trench
  • Missile colour now designates their explosion altitude red is low, green is medium, and blue is high
  • Map should always be generated in a way that can be completed - but still being tweaked
  • [Space] skips the scrolling text
  • Enjoy!

All 20 Second Game Jam entries Made with AGK found HERE.

StatusIn development
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(2 total ratings)
AuthorHeavens
GenreAction
Made withAppGameKit, Paint.net
TagsArcade, Fast-Paced, Short, Singleplayer
Average sessionA few seconds
InputsKeyboard

Development log

Comments

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Neat concept!  Borrows some visual themes and concepts from 1980s game Zaxxon.  Maybe the initial level could be a little slower and less difficult for the user to gain the feel and controls of the game, and then from there the difficulty could gradually increase.  Nice project - I especially like how the game gives detailed statistical analysis for how the aircraft was destroyed and what progress was made, that's a neat feature!

rebel scum. nice one, heavens!